By Pete Williams
We’ve devoted a lot of space at Endurance Sports Florida to coverage of obstacle mud runs – and with good reason. Just two years ago, the category consisted of little more than the national Muddy Buddy race series and a few regional events.
In 2011, there were more than 30 events in Florida alone. National series such as Tough Mudder and Spartan Race have developed cult-like followings, to the point where each likely will gross more than $50 million in 2012. That’s amazing considering neither debuted until the spring of 2010. Tough Mudder staged 14 events this year and will put on 44 next year, some internationally. Spartan Race, a spin-off of the legendary Death Race in Vermont, is showing similar growth.
It seems every week another mud run is launched. Florida leads the nation in mud runs because of our year-round warm weather and huge population of endurance athletes accustomed to pushing their limits, acting silly, and wearing little.
Yesterday a friend suggested we launch a mud run series. That’s a lot to tackle and, besides, sooner or later there will be a shakeout in this category. But it got me thinking about what I would include in an obstacle mud run.
I competed in six events this year: Tough Mudder, Spartan Race, Savage Race, Highlander, and two Muddy Buddy races. I also attended the Spartan Death Race in Vermont, the toughest and perhaps most insane event on the planet. That’s only a fraction of the three dozen races around the country, but it’s a good representation of events in terms of size and degree of difficulty, especially here in the Sunshine State.
Golf writers are forever creating their fantasy 18-hole course, taking holes from Augusta, Pebble Beach, St. Andrews and other classic courses. Why not take the best of various mud runs and add a few of our ideas?
Here then is our Ultimate All-Star Obstacle Mud Run
DATE: Mid-November, 2012. That’s ideal weather here in Florida, which this year extended into early December for Tough Mudder. It could be cold in either instance, but we’re more likely to have that high-of-72 day in mid-November.
VENUE: We loved Little Everglades Ranch for Tough Mudder. The Clermont facility used by Savage Race also has its strengths and we liked the rolling terrain of the Bartow property Highlander used. We could go with any of them and there no doubt are other ranches and facilities that will jump into the mix for 2012 races. We’ll keep it closer to Tampa, preferably in Pasco County.
DISTANCE: Ten miles. A good round number not associated with any other race. It’s long enough to be challenging and include enough challenges.
OBSTACLES: Twenty. Anything more can become repetitious. This does not count the many shorter dashes through mud and swamp (a la Tough Mudder) or ducking under ropes and through mazes in the woods (Highlander).
RACE OR NO RACE? We like Tough Mudder’s team-oriented, finish-together philosophy, but we’re going to chip time this and implement time penalties for obstacles that can’t be completed. We’ll also provide bonus opportunities to slash minutes off your time.
COSTUMES? Absolutely. We’ve been known to encourage nude running, so anything goes here. We’ll take a page from Muddy Buddy and leave time for a pre-race costume judging with real prizes.
OBSTACLE #1 – This by necessity has to be something simple because the waves of athletes haven’t thinned out. The Highlander’s initial rapid-fire series of 20-foot dirt mounds goes here.
OBSTACLE #2 – We heard some complaints at Tough Mudder from the CrossFit crowd that the race didn’t require enough brute strength, WOD kind of stuff. Fair enough. After running a mile, we’re going to grab large rocks and perform non-stop squats for six minutes. Be glad this isn’t The Death Race. They had to do it for six hours.
OBSTACLE #3 – Muddy Buddy Miami had a wacky inflatable you plunged through head first. The danger, obviously intended, was coming through it face-planted into the rear end of the person in front of you. I lucked out with the woman in front of me but obviously this could have been a disaster, which is just the point.
OBSTACLE #4 – Tough Mudder’s Chernobyl Jacuzzi. Perhaps the most feared obstacle in the industry, it’s best to get this plunge into a dumpster full of ice water early, especially if you’ve got a bad taste in your mouth from the previous obstacle.
OBSTACLE #5 – It’s time for the mandatory commando crawl through mud under barbwire. Most every event has this but Spartan Race seems to have the best (or rather worst) combination of thick, manure-smelling mud and low-slung wire. Like the Spartan Race, this obstacle will be L-shaped, requiring a sharp turn.
OBSTACLE #6 – Tough Mudder’s Dirty Holes – a 150-yard slog through the swamp where you dip two feet with every other step. No, there are no gators here.
OBSTACLE #7 – Now that you’re shoes are hopelessly caked with mud, it’s time for the Balance Beam. We’ll use the Spartan Race zig-zagging version, short and just a foot off the ground. But we’ll also go with the Spartan Race penalty: Fall off the beam and do 30 Burpees.
OBSTACLE #8 – Get Paddled. The Savage Race had a stand-up paddleboard rental outfit giving free demos after the race at a lake along the course. We’re going to make it part of the race. Grab a board, along with a paddle, and navigate a four-buoy, half-mile course. (This does not count as part of the 10-mile distance.) If you fall of your board do 30 Burpees when you get back to shore.
OBSTACLE #9 – Climbing Walls. We liked Tough Mudder’s tall Berlin Walls that required most people to take a team approach to get over. But we’re going to go with Spartan Race’s shorter series of walls – 6-foot, 7-foot, 8-foot – and requirement that you go at it alone or face 30 Burpees. We’ll provide a peg for shorter women. Like the Spartan Race, we’ll also have volunteers stationed as hecklers. (Recommendation: Don’t wear tri shorts like I did.)
OBSTACLE #10 – Target practice. This is from the Spartan Race’s June event at a paintball field in Northern Virginia. Here you’ll crawl on your forearms under a thin tarp as a sniper with a machine gun pelts you with paintballs. Hey, these events are supposed to be inspired by the military, right?
OBSTACLE #11 – The Forrest Gump. We’re amazed nobody has incorporated our favorite endurance hero into an obstacle mud run. Now that you’ve come out from under fire, you have to grab either a 100-pound sack or a smaller fellow competitor and carry it fireman’s style 50 yards to the base of the lake. Run it back to where you started and head back to the lake, where you’ll find a table of chocolates and cases of Dr. Pepper. Ten minutes deducted from your time if you eat an entire box or drink nine Dr. Peppers.
OBSTACLE #12 – We’re going to spend some time in the water here. First you perform Tough Mudder’s Ballshrinker obstacle, where you pull yourself backward along a zipline while mostly emerged in water. After you get off the Ballshrinker, you dip under a series of Highlander-inspired nets to reach shore.
OBSTACLE #13 – We call this one Deliverance since you’ll be dealing with a log. Taking a page from this year’s Death Race, you’ll come back to shore, grab a log and throw it in the lake. (Don’t hit any of the Ballshrinker crowd.) Next we’re going to test your claustrophobia by crawling through narrow tubes. But don’t think Tough Mudder. We’re going through a muddy creek and under an actual road through a dark culvert a la the Death Race. When you get out, head back into the lake and find your log – or any log. If it’s not floating, it’s time to dive and find it.
OBSTACLE #14 – We’ve been out here more than an hour and have yet to climb a massive rope ladder wall. We like the one from Savage Race. We’ll also do the Highlander’s climb over a boulder lined with tires.
OBSTACLES #15-16: We’re combining Tough Mudder’s “Walk the Plank” (jump from a 15-foot platform) with the Savage Race’s 150-yard swim loop. You must walk the plank. If you can’t swim, you make a quick doggy-paddle to shore, perform 30 Burpees, and take a 10-minute penalty, along with information on enrolling in a Masters swim program. We’ll have an area to discard your shoes, either temporarily or permanently if you wish to do the rest of the race barefoot. Like Tough Mudder, we’ll donate them.
OBSTACLE #17: Rolling in the Hay. We’ll climb Tough Mudder’s massive hay bale pyramid. After that, it’s on to the Tough Mudder-inspired obstacle featuring five hay bales spaced four feet apart. You must complete this Wipeout-style, broadjumping between bales. Fall off? Thirty Burpees. We’ll also work the Spartan Race into this obstacle. Pick up a javelin and aim for that hay bale 20 feet away. If you miss, yep, 30 Burpees.
OBSTACLE #18: Home stretch now as we leap over three rows of Savage Race-inspired lit Duraflame logs. (Thirty seconds off your time if you tossed your shoes at Walk the Plank). Time now to climb a hill; this might be Florida, but there’s actually a hill like this at Highlander. Run a short loop before climbing the Muddy Buddy wall and maneuvering through the mudpit.
OBSTACLES #19-20: You’re caked in mud but standing before you at the edge of a hill are the Spartan Race’s band of roided up meatheads dressed in crimson. They’re wielding mallets but it’s up to you to bull rush past them and plunge down the Highlander’s 150-foot waterslide. You pass under a giant finish-line inflatable arc and race clock before flopping into the temporary pool. One minute taken off your time for each Spartan you drag down with you.